background: rgba(255, 255, 255, 0.20);
backdrop-filter: blur(12px) saturate(150%) brightness(110%);
-webkit-backdrop-filter: blur(12px) saturate(150%) brightness(110%);
border: 1px solid rgba(255, 255, 255, 0.38);
border-radius: 16px;Frosted glass and soft UI with backdrop-filter and layered shadows
background: rgba(255, 255, 255, 0.20);
backdrop-filter: blur(12px) saturate(150%) brightness(110%);
-webkit-backdrop-filter: blur(12px) saturate(150%) brightness(110%);
border: 1px solid rgba(255, 255, 255, 0.38);
border-radius: 16px;Glass mode renders backdrop-filter with blur + saturation + brightness against a chosen gradient scene. Neumorph mode generates the soft inner/outer shadow pair.
backdrop-filter requires the parent to have content behind it — that's why we render against a colorful scene.